#ifndef PICK_UP_TOKEN_H_
#define PICK_UP_TOKEN_H_

#include "BaseToken.h"

class CPickUpToken : public BaseToken
{

	int m_nPickUpID;
	float m_fDuration;
	bool m_bPermanent;

public:

	CPickUpToken( void );
	~CPickUpToken( void );

	// Interface methods
	void Update( float fElapsedTime );
	void Render( void );
	RECT GetRect( void ) const;
	bool CheckCollision( IBaseToken* pOther );

};

#endif